

Yet, with the amount of fighting and platforming taking place, I was more irritated than not. This is not to say the whole game runs that slow. The Spiderdemon is not mentioned in the Doom manual, presumably to avoid a spoiler. A reworked version appears as the final boss of the 2016 Doom.
#IN SOUND MIND MONSTERS PC#
I felt the need to double-check my PC met the developer’s recommended requirements because I, simply, could not believe the unplayable frame rates I was receiving. The Spiderdemon or Spider Mastermind is a recurring high-level monster found in classic Doom, The Ultimate Doom, Doom II and Final Doom. At moments of high action, I was clocking in at a measly 15 FPS. During chases, I dropped as low as five.”ĭespite gameplay, the biggest deal-breaker is the lag. Monsters will begin to haunt its halls, prowling around with their dreadlights, looking to tear you limb from limb. Image Credit – Modus Games “At moments of high action, I was clocking in at a measly 15 FPS. 4/10 Your Office Despawns Monsters As you progress through the story of In Sound Mind, the building you find yourself trapped in will start to become more dangerous. The explorable areas are large, and just like Tormented Souls, there’s no readily available map to help players find their way. Stealth is inconsistent and running from invincible monsters gets tiring quickly. Platforming is especially rough I once spent 40 minutes trying to make a mandatory jump. No aspect is particularly good, although, the puzzles are generally quite clever. Shooting, sneaking, platforming, and puzzle-solving for a game that isn’t as high budget as Uncharted, it sure tries to incorporate a lot. Gameplay is where In Sound Mind starts to get really messy. It’s worth mentioning that a short portion of the game features a rocking boat the sway made me so motion sick that I had to step away from my computer for the night. I appreciate the subtle scares scattered throughout and the psychedelic filter used during some scenes. What atmosphere the game manages is thanks to its incredible soundtrack, which always seems to be in line with the plot’s mood. Nothing is gripping about them and most of the scenery gets repetitive after a while. A common trope is used for the basis of the story, but In Sound Mind does it so well that the matter is easily forgiven. The tried and tested of In Sound Mind, a first-person horror game that with the new material showed decisive and unexpected action elements When you think. The voice acting is phenomenal, there’s no over-exposition, and the pacing feels just right. When all else should have stopped me from playing, the plot is what drove me forward. Starting on a positive note, the tag ‘story-rich’ was made for games like this. In-game Screenshot “When all else should have stopped me from playing, the plot is what drove me forward.” After several hours of frustrating and laggy gameplay, I decided it was anything but. By definition, In Sound Mind should have been my next obsession.

The game’s tags are everything I love: horror, puzzles, story-rich, and cats. I couldn’t contain my excitement when In Sound Mind was shown to me. With titles like OMORI and Silent Hill 2 ranked high on my favourites list, psychological horror is one of my most enjoyed genres.
